VisioMove SDK (iOS)  2.1.22
VgEngine::VgLight Class Reference
Inheritance diagram for VgEngine::VgLight:
Inheritance graph

Public Member Functions

virtual void setAnimation (const std::string &pAnimationName, VgEngine::VgRefPtr< VgEngine::VgAnimation > pAnimation)
 
VgConstRefPtr< VgAnimationgetAnimation (const std::string &pName) const
 
VgRefPtr< VgAnimationeditAnimation (const std::string &pName)
 
void getAnimationNames (std::list< std::string > &pNameList) const
 
VgEngine::VgPosition getPosition () const
 
void setPosition (const VgEngine::VgPosition &pPosition)
 
VgEngine::VgOrientation getOrientation () const
 
void setOrientation (const VgEngine::VgOrientation &pOrientation)
 
VgEngine::VgColor getAmbient () const
 
void setAmbient (const VgEngine::VgColor &pColor)
 
VgEngine::VgColor getDiffuse () const
 
void setDiffuse (const VgEngine::VgColor &pColor)
 
VgEngine::VgColor getSpecular () const
 
void setSpecular (const VgEngine::VgColor &pColor)
 
VgEngine::VgColor getEmission () const
 
void setEmission (const VgEngine::VgColor &pColor)
 
double getSpotCutoff () const
 
void setSpotCutoff (double pCutoff)
 
double getSpotExponent () const
 
void setSpotExponent (double pExponent)
 
bool isDirectional () const
 
void setDirectional (bool pDirectional)
 
- Public Member Functions inherited from VgEngine::VgReferenced
 VgReferenced ()
 
 VgReferenced (const VgReferenced &pThis)
 
virtual ~VgReferenced ()
 
VgReferencedoperator= (const VgReferenced &pThis)
 
void ref () const
 
int unref () const
 
int getNbReferences () const
 

Protected Member Functions

 VgLight ()
 
virtual ~VgLight ()
 

Friends

class VgEngine::VgObjectBridge
 

Additional Inherited Members

- Protected Attributes inherited from VgEngine::VgReferenced
int mNbReferences
 

Detailed Description

This interface handles light management.

Note
Currently only supported on OpenGL ES2.
Version
2.0.8744

Constructor & Destructor Documentation

VgEngine::VgLight::VgLight ( )
protected

This constructor initializes an useless empty light

virtual VgEngine::VgLight::~VgLight ( )
protectedvirtual

Class destructor

Member Function Documentation

VgRefPtr< VgAnimation > VgEngine::VgLight::editAnimation ( const std::string &  pName)

Gets an animation from the light's animation map for editing.

Parameters
pNameThe name of the animation to fetch.
Returns
A reference pointer that is valid if an animation exists by that name in this light.
VgEngine::VgColor VgEngine::VgLight::getAmbient ( ) const
VgConstRefPtr< VgAnimation > VgEngine::VgLight::getAnimation ( const std::string &  pName) const

Gets an animation from the light's animation map.

Parameters
pNameThe name of the animation to fetch.
Returns
A const reference pointer that is valid if an animation exists by that name in this light.
void VgEngine::VgLight::getAnimationNames ( std::list< std::string > &  pNameList) const

Gets the list of the stored animation names.

Parameters
pNameListThe list of strings to feed with the names.
VgEngine::VgColor VgEngine::VgLight::getDiffuse ( ) const
VgEngine::VgColor VgEngine::VgLight::getEmission ( ) const
VgEngine::VgOrientation VgEngine::VgLight::getOrientation ( ) const

Gets lights's orientation.

Returns
The light's orientation. This value is only valid if the spot cut-off is different than -1.0.
VgEngine::VgPosition VgEngine::VgLight::getPosition ( ) const

Gets light's position.

Returns
The light's position. This value is ignored if the light is set to be directional.
VgEngine::VgColor VgEngine::VgLight::getSpecular ( ) const
double VgEngine::VgLight::getSpotCutoff ( ) const
double VgEngine::VgLight::getSpotExponent ( ) const
bool VgEngine::VgLight::isDirectional ( ) const

Tell if the light is directional. When a light is directional, every point in the scene is lit along the same direction. The same principle as the light coming from the sun, where all rays are parallel.

Returns
true If the light is directional.
void VgEngine::VgLight::setAmbient ( const VgEngine::VgColor pColor)

Sets the ambient light color for the light.

Parameters
pColorAmbient light color to set
virtual void VgEngine::VgLight::setAnimation ( const std::string &  pAnimationName,
VgEngine::VgRefPtr< VgEngine::VgAnimation pAnimation 
)
virtual

Sets an animation on this light. As of version 2.0.8744, multiple animations can be set (and played) on a light at the same time. This is the reason why a name has to be provided along with the animation. If an animation already exists in the light with that name, the new one will replace the old one (and the previous one will one less reference to it).

Parameters
pAnimationNameThe name to associate the animation with in this spatial
pAnimationAn animation to animate the spatial with.
void VgEngine::VgLight::setDiffuse ( const VgEngine::VgColor pColor)

Sets the diffuse light color for the light.

Parameters
pColorDiffuse light color to set
void VgEngine::VgLight::setDirectional ( bool  pDirectional)

Sets the light to be directional.

Parameters
pDirectionalTrue to set the light to be directional
void VgEngine::VgLight::setEmission ( const VgEngine::VgColor pColor)

Sets the emission light color for the light.

Parameters
pColorEmission light color to set
void VgEngine::VgLight::setOrientation ( const VgEngine::VgOrientation pOrientation)

Sets the light's orientation.

Parameters
pOrientationThe orientation to set on the light. This value is only valid if the spot cut-off is different than -1.0.
void VgEngine::VgLight::setPosition ( const VgEngine::VgPosition pPosition)

Sets the light's position.

Parameters
pPositionThe position to put the light at. This value is ignored if the light is set to be directional
void VgEngine::VgLight::setSpecular ( const VgEngine::VgColor pColor)

Sets the specular light color for the light.

Parameters
pColorSpecular light color to set
void VgEngine::VgLight::setSpotCutoff ( double  pCutoff)

Sets the current spot cutoff value. Valid values are between -1.0 and 1.0 inclusive. Higher values means smaller spot angle.

Parameters
pCutoffDiffuse light color to set
void VgEngine::VgLight::setSpotExponent ( double  pExponent)

Sets the spot exponent. Valid values are greater than 0.0, where higher values give a more concentrated light beam along the spot direction.

Parameters
pExponent

Friends And Related Function Documentation

friend class VgEngine::VgObjectBridge
friend

The documentation for this class was generated from the following file:
VisioMove 2.1.22, Visioglobe® 2016