I know Footprints are non-visible surfaces which we can apply functions to it.
We already used the footprint with id=”outside” to set the initial view of the camera, but I am curious to learn which extra functionalities a footprint can have ?
Could you give me some examples, please ?
Please check out the map design guide which indicates the special types of footprints within the map (“limits”, “outside”, “<<building id>>”, “<<floor id>>”).
For more general information on footprints, please check out the following link: