Update the camera to focus on specific targets.
Functions | |
(void) | - VMEMapView::updateCamera: |
Repositions the camera according to the instructions defined in the update. More... | |
(void) | - VMEMapView::animateCamera: |
Animates the movement of the camera from the current position to the position defined in the update. More... | |
(void) | - VMEMapView::animateCamera:duration:callback: |
Animates the movement of the camera from the current position to the position defined in the update. More... | |
(VMECameraContext *_Nonnull) | - VMEMapView::getCameraContext |
Gets the current context of the camera. More... | |
(VMECameraMoveReason) | - VMEMapView::getCameraMoveReason |
Gets the last move reason of the camera. More... | |