Represents a scene update that can be applied to the VMEMapView.
Use the provided constructors to instantiate different types of scene updates. A scene update can be used to change the following:
Updating the scene will not update the camera.
Static Public Member Functions | |
static VMESceneUpdate | newViewMode (VMEViewMode viewMode) |
Update the scene's view mode. More... | |
static VMESceneUpdate | newViewModeBuildingID (VMEViewMode viewMode, String buildingID) |
Update the scene. More... | |
static VMESceneUpdate | newViewModeFloorID (VMEViewMode viewMode, String floorID) |
Update the scene. More... | |