A VMESceneContext object represents a physical location within the map.
The scene context may be either outside or within a building.
Public Member Functions | |
VMESceneContext () | |
Create a scene context for the outside. More... | |
VMESceneContext (String buildingID, String floorID) | |
Create a scene context for a given building and floor. More... | |
boolean | isOutside () |
String | getBuildingID () |
The id of the building. More... | |
String | getFloorID () |
boolean | equals (VMESceneContext other) |